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Venture: Overnight Summer Camp for Kids Ages 9-10

Where Independence Starts to Grow

45+ Years of Camp Excellence

Purpose-Built for Ages 9-10

High Staff-to-Guest Ratios

Iconic Waterfront & Adventure Activities

Ontario Overnight Summer Camp

Young boy in blue shirt

See Venture In Action

Venture is where 9–10 year olds begin to take ownership of their overnight camp experience, trying new things, building friendships, and growing in confidence.

Venture is more than a camp program. It’s a place where campers are supported, challenged, and encouraged to grow.

Kayaking

What Makes Venture Different?

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More independence within a structured environment
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Campers begin making more of their own decisions
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Stronger peer friendships and cabin connection
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Expanded activity options
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Staff who guide, support, and step back when it matters
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A balance of challenge, fun, and personal growth
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A screen-free week, days filled with outdoor play, activities, and new friends instead of tablets and TV.
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The Venture Quest Card Challenge: a week-long collectible card adventure exclusive to Venture, where campers earn cards for daily missions in wellness, friendship, and activities
Quest Cards

The Venture Quest Card Challenge

New for Venture: every camper takes part in a week-long collectible card adventure. Each day, campers can earn printed trading cards by completing missions built around personal growth, friendship, and trying new activities, plus bonus cards for standout moments of leadership, kindness, and creativity.

There’s no prize to win. The cards themselves are the reward, and completing the set becomes an achievement campers are genuinely proud of. It’s collecting, exploring, and connecting rolled into one, designed around what 9–10 year olds love most.

Giant Canoe

“Our son had so many good stories from all the sports and adventures he was able to experience. The counsellors were amazing and he had a great time, especially as a first-timer."

Chris - Parent of Venture guest

What is Venture?

Venture is our overnight summer camp program for children ages 9–10.

It builds on the foundation of WILD by introducing more independence, responsibility, and opportunity for growth, while keeping the structure and support guests need.

In Venture, campers begin to:

Take more ownership of their daily experience
Try new activities with greater independence
Build deeper friendships
Grow in confidence and resilience
Navigate challenges with support from staff
Venture is where confidence starts to stick.
WILD Cabin with Counsellor

Why Venture Is Different

More Independence, Still Supported

Campers are given more freedom in their day, with the support they still need.

Stronger Friendships

At this age, friendships deepen. Cabin groups become tighter, and shared experiences matter more.

Bigger Challenges

Activities feel more adventurous, and expectations increase in a way that helps campers grow without overwhelming them.

A Typical Day in Venture

Structure stays consistent, but ownership increases.

  • Cabin wake-up and morning routine
  • Breakfast with their cabin group
  • Morning activity block (waterfront, ropes, creative arts, team games)
  • Lunch
  • Free time and cabin connection
  • Afternoon activities
  • Dinner
  • Evening program (section wide games, theme nights, campfire)
  • Cabin wind-down and bedtime

Campers begin to take more responsibility for how they show up each day.

Sample Schedule:

Throughout the day, leaders know each child by name and walk closely alongside them.
7:45
8:15
9:00
10:00
11.00
12:00
1:00
2:00
3:00
4:00
5:00
6:00
6:30
7:30
9:00
9:30
Sunday
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Super Sunday arrival
Dinner
Swim Test
Evening Program
Evening Program
Campfire & Snack
Lights Out
Monday
Breakfast
Cabin Clean-up
Baking
Baking
Baking
Lunch
Cabin Time
Tennis
Kraken
Tubing
Dinner
Cabin Time
Cabin Chat
Evening Program
Campfire & Snack
Lights Out
Tuesday
Breakfast
Cabin Clean-up
Basketball
Scooters & Longboards
Coding
Lunch
Cabin Time
Canoeing
Swim Beach
Soccer
Dinner
Cabin Time
Cabin Chat
Water Tag
Campfire & Snack
Lights Out
Wednesday
Breakfast
Cabin Clean-up
Arts & Crafts
SUP / Windsurf
Beach Volleyball
Lunch
Cabin Time
Laser Tag
High Ropes
Badminton
Dinner
Cabin Time
Spark
Evening Program
Campfire & Snack
Lights Out
Thursday
Breakfast
Cabin Clean-up
Photography
Kraken
Swim Beach
Lunch
Cabin Time
Archery
Golf
Pump Track
Dinner
Cabin Time
Cabin Chat
Evening Program
Campfire & Snack
Lights Out
Friday
Breakfast
Cabin Clean-up
Indoor Climbing Wall
Flag Rugby
High Ropes
Lunch
Cabin Time
Kayaking
Cricket
Ball Hockey
Dinner
Cabin Time
Friday Finale
Carnival
Carnival
Lights Out
Saturday
Breakfast
Departure from 9am - 10.30am
Departure from 9am - 10.30am
Departure from 9am - 10.30am
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned
Stayover Program & Camp Being Cleaned

Venture Camp Activities for Ages 9–10

Campers experience a wide range of age-appropriate overnight camp activities, including:
Giant Canoe
Waterfront tubing and swimming
Ropes
Ropes course
Kraken
The Kraken and Wibit Waterpark
Arts & Crafts
Creative arts and crafts
Team Building
Team sports
Outdoor Nature Challenges
Outdoor challenges
Giant Canoe
Camp-wide games
Evening Program
Evening programs and campfires
As they take part in each activity, they’re growing in confidence and connection.
Healthcare Centre Golf Cart

Safety, Care, and Support

As independence increases, support remains constant.
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Trained and experienced staff
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Leadership supervision and oversight
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On-site medical care
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Structured cabin environments
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Clear communication pathways

Campers are given room to grow. while always being supported.

Frequently Asked Questions About Venture

What ages is Venture for?

Venture is designed for children ages 9–10.

How is Venture different from WILD?

Venture introduces more independence, responsibility, and challenge while maintaining strong support from staff.

What if my child has never been to overnight camp?

Many Venture campers are first-time guests. Staff are trained to support them as they adjust to camp life.

How long is Venture camp?

Standard Venture sessions are one week long.

What is the Venture Quest Card Challenge?

The Venture Quest Card Challenge is a week-long collectible card program exclusive to Venture campers. Campers earn printed trading cards by completing daily missions focused on emotional wellness, friendship, and camp activities, with bonus cards awarded for moments of leadership, kindness, adventure, or creativity. There are no prizes, the cards are the reward, and campers bring their collection home as a keepsake of their week.

Ready for What’s Next?

At this age, kids are ready for a little more.
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More independence.
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More responsibility.
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More opportunity to grow.
Venture is built for that step.
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